| Replies | Created By | Date | | 7/20/04 - aded an option under the "Reports" menu called "Global Refresh". This let you refresh the playing map. I put this in the game becasue I cannot solve the dissapearing unit bug. So if you think one of your units has dissappeared, run this option. If your unit is alive and exists, but for some reason was invisible, it will refresh it. This option only works when it is your turn, running it any other time, will have no effect. | Roto | 7/20/2004 1:46:24 PM |
| 7/20/04 - added the option to auto save the game after 10 unts have been moved. These units must be owned by the master player. | Roto | 7/20/2004 1:30:27 PM |
| 1/26/04 - Fixed a bug where if you loaded units from within a city on any type of transport and then before moving them you decide to load them onto a different transport, both transports would think they were carrying thoes units. The units would then bounce back and forth between both transports. By "transports" I mean any unit that can carry other units like IC, choppers, etc. | Roto | 1/26/2004 10:58:39 AM |
| 1/25/04 - Added the ability for you to check the distance between two points. Its called "Get Distance" You can select it from the "Orders Menu" or hit "G" on your keyboard. Left click on the starting point, right click on the end point. After you right click distance between thoes two points will be displayed in the text box at the bottom of your screen. | Roto | 1/25/2004 2:08:34 PM |
| 1/25/04 - Added to the game the requested addition of displaying your actual income value just above your imcome bar. Note: you will not be able to see your opponents actual income number, only the income meter. | Roto | 1/25/2004 11:57:28 AM |
| 1/13/04 - Fixed a bug where land units could sometimes cause the game to ignore mouse clicks and keyboard commands when put on destination. This was a land unit fix only. | Roto | 1/13/2004 6:17:48 PM |
| 1/6/04 - Fixed a bug when playing a 2 player map that is 280x280 or bigger (Would this ever be played anyway?) where the right most columns on the slave player would not receive terrain information from the master and thus get painted as water. | Roto | 1/6/2004 6:04:05 AM |